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PROFESSIONAL WORK

Sumo Digital

Company:

  • Sumo Digital

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Studio:

  • Sumo Sheffield

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Time On Projects:

  • July 2021 to current

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Role:

  • Game Designer (Oct '22 - Current)

  • Junior Game Designer (July '21- Oct '22)

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Duties:

  • Worked with the team responsible for "Sackboy: A Big Adventure" on 2 unannounced open-world projects.

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  • Developed and documented innovative design ideas and systems across multiple cross-disciplinary teams.

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  • Provided technical assistance ensuring optimal game performance and encouraging efficient workflows.

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  • Specialized in Character, Controls and Camera (3Cs design), providing modular systems which allowed for fast and iterative prototyping.​

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Rockstar Games

Company:

  • Rockstar Games

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Studio:

  • Rockstar Lincoln

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Time On Projects:

  • November 2018 to July 2021

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Role:

  • QA Games Tester

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Duties:

  • Identify bugs daily and clearly communicate to the development team the steps necessary to reproduce them.

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  • Manage bug tracking with proprietary software by opening new bugs, closing bugs after verifying they had been fixed and providing developers with other information upon request.

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  • Work with both the Red Dead Online and GTA V teams efficiently dividing tasks to quickly and accurately complete build verification tests, feature sweeps, cooperative online testing, and other tests/tasks.​

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Personal Work

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MIK

Skill based

platformer

for speedruners 

Betrayal

futuristic single player third person shooter game

TPS Prototype

network replicated

third person shooter

prototype

Designs/other

collection of

design docs and 

level designs

Work in progress

Khex(TBC)

Futuristic action game with third person shooter mechanics

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You will play as a little alien that crashed his space ship in a dangerous planet. Exploring the planet will lead you to a way out, though you might want to stay...

TOOLS EXPERIENCE:

Microsoft Office Suite, Adobe Photoshop, Autodesk 3DS MAX, Unreal Engine 4, Adobe Illustrator, Audacity, Adobe Premiere, Confluence, Z Brush, C++ and C# basic understanding, Unity, Game Maker Studio.

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